This feature automates a number of processes that generally require special skillsets and a good amount of time when done manually. Also, Artist Tools’ auto-skinning results are better suited for humanoid characters.
Swap out or mix and match clothes, accessories, hair styles, and assets. Whatever the identity of the characters you dream up—be it a victorian spy or a gothic space hag—our tools give you what you need to make them real and evolvable.
Computes the blendshapes and generates deformers for the new assets.
Artist Tools generates archive files (.mr) files that are easy to import into a Unity project (with the mcs plugin installed). That is to say once items have been exported from AT no other set is required besides import.